| No. |
•ª—Þ |
‘–¼Eƒ^ƒCƒgƒ‹ |
‹¤’˜ŽÒ–¼ |
o”ŎЖ¼ |
o”Å”NŒŽ |
’S“–•Å |
ISBN |
| 1 |
’˜‘
|
ƒR[ƒ|ƒŒ[ƒgEƒpƒ[‚Ì—˜_‚ÆŽÀÛ
|
|
“¯•¶ŠÚo”Å
|
2006/04
|
|
978-4495375218
|
| 2 |
’˜‘
|
ƒfƒWƒ^ƒ‹Eƒqƒ…[ƒ}ƒjƒeƒB[ƒYŒ¤‹†‚ÆWeb‹Zp
|
’†‘º²Œ›A㑺‰ë”VA•Ÿ“cˆêŽjA‘å–ìWA‹Êˆä–¢’m—¯Aˆî—tŒõsARuck ThawonmasAó“cŒb—CA”ö•@’AÖ“¡i–çAKingkarn Sookhanaphibarn
|
ƒiƒJƒjƒVƒ„o”Å
|
2012/03
|
45-67, 109-126, 127-157, 215-235, 274-292, 293-319
|
|
| 3 |
’˜‘
|
GAMING, SIMULATIONS AND SOCIETY: RESEARCH SCOPE AND PERSPECTIVE
|
Shiratori, R.; Arai, K.; Kato, F. (Eds.)
|
Springer
|
2004/10
|
269-277
|
978-4-431-22308-5
|
| 4 |
’˜‘
|
Šé‹ÆŠÔ‚Ìl“Iƒlƒbƒgƒ[ƒN
|
’‡“c³‹@AŠâ”g•¶F
|
“¯•¶ŠÚo”Å
|
1997/10
|
27-38, 47-90
|
4-495-36341-7
|
| 5 |
’˜‘
|
ô‰ÈŠw‚ÌŠî‘b‚ƃAƒvƒ[ƒ`
|
‘ºŽRá©AìŒû´Žj‹¤•Ò’˜
|
ƒ~ƒlƒ‹ƒ”ƒ@‘–[
|
2004/05
|
180-191
|
4-623-04020-8
|
| 6 |
’˜‘
|
Šé‹ÆŒo‰c•ÏŠv‚ÌV¢‹I
|
’‡“c³‹@A‰Ä–ÚŒ[“ñ‹¤•Ò’˜
|
“¯•¶ŠÚo”Å
|
2002/07
|
151-170
|
4-495-37041-3
|
| 7 |
’˜‘
|
Œ»‘ãŠé‹Æ‚ÌŠ—LEŽx”zEŠÇ—
|
A’|W‹vA’‡“c³‹@‹¤•Ò’˜
|
ƒ~ƒlƒ‹ƒ”ƒ@‘–[
|
1999/05
|
39-62
|
4-623-02995-6
|
| 8 |
’˜‘
|
Œ»‘ã‘gD‚ÌŠî–{–â‘è
|
‰ª–{•ºAùì‹VŽO˜YAŽR‰º‚”VA“n•Ós‹¤•Ò’˜
|
Å–±Œo—‹¦‰ï
|
1997/07
|
101-114
|
4-419-02705-3
|
| 9 |
–|–ó
|
î•ñƒVƒXƒeƒ€‘gD˜_
|
Î캊Ėó
|
ƒI[ƒ€ŽÐ
|
1994/08
|
81-117
|
978-4274077975
|
| 10 |
–|–ó
|
Šé‹Æ‚ÆŠÇ—‚̑۔äŠr
|
’‡“c³‹@A’·’J쎡´‹¤•Ò’˜
|
’†‰›ŒoÏŽÐ
|
1993/10
|
6-34
|
4-502-32323-3
|
| 11 |
’˜‘
|
‘ÛŽY‹Æ˜_
|
’†ìM‹`•Ò’˜
|
ƒ~ƒlƒ‹ƒ”ƒ@‘–[
|
1993/04
|
111-135
|
4-623-02262-5
|
| 12 |
’˜‘
|
“]Š·Šú‚ÌŒo‰cŠw
|
ˆî‘º‹B, ’‡“c³‹@•Ò’˜
|
’†‰›ŒoÏŽÐ
|
1992/05
|
77-95
|
4-502-31813-2
|
| 13 |
’˜‘
|
Œo‰cŠÇ—˜_‚Ì—ðŽj‚ÆŽv‘z
|
ŠÛŽR—SˆêA‚–Ø´A‰Ä–ÚŒ[“ñ‹¤•Ò’˜
|
“ú–{ŒoÏ•]˜_ŽÐ
|
1992/04
|
215-238
|
4-8188-0491-6
|
| 14 |
’˜‘
|
Œ»‘ã‹à—ZŽ‘–{‚Ì”—˜_-‘½‘ÐŠé‹Æ‚Æ‘½‘Ћâs‚Ì‘½d“Iƒlƒbƒgƒ[ƒN
|
ŠÖ‰º–«•Ò’˜
|
“¯•¶ŠÚo”Å
|
1989/09
|
161-205
|
4-495-42361-4
|
| 15 |
–|–ó
|
Œ»‘ãŠé‹Æ‚ÌŠ—L‚ÆŽx”z
|
Œ»‘ãŠé‹ÆŒ¤‹†ƒOƒ‹[ƒv–ó
|
Å–±Œo—‹¦‰ï
|
1989/09
|
35-51, 219-224
|
4-419-01230-7
|
| 16 |
–|–ó
|
‘åŠé‹Æ‘̧‚ÌŽx”z\‘¢
|
’‡“c³‹@A‹´–{‹P•FŠÄ–ó
|
–@—¥•¶‰»ŽÐ
|
1986/08
|
17-50
|
4-589-01310-X
|