ワイト ジェレミー スチュワート
WHITE JEREMY STEWART
WHITE JEREMY STEWART
所属 情報理工学部 情報理工学科
職名 准教授
言語種別 英語
研究概要 The use of game-based learning in English language education in Japan.

I have been studying the use of game-based learning with Japanese students. To date my research has focused on both Japanese elementary school students and Japanese university students.

The elementary student research came about due to the Ministry of Education, Culture, Sports, Science, and Technology (MEXT) implementing changes to make English a compulsory subject from the 5th grade of elementary school. This has been done in an attempt to move Japan into the inward circle of English influence, and create a society with English capabilities. My research thus far has shown that teachers are unprepared for this change, and feel anxiety when teaching English, while students are often not engaged during lessons. It is obvious that the current method of instruction alone is not enough to meet the goals of MEXT. The theory of my research suggests the use of gaming consoles and off-the-shelf gaming software, which may be able to engage students and achieve transfer of the commentary language of the game just by playing and interacting with others.

With University students, my research has focused on the use of MMORPG for English vocabulary acquisition. My theory in this research is that students, when provided with a game specific vocabulary corpus, will be able to improve their vocabulary just by playing the game. Students in my research are put into groups and given tasks to complete within the game. By having tasks, the students are required to interact together and practice using the target language vocabulary. In many of the game-based learning studies to date, little attention has been paid to the long-term retention of vocabulary. It is in this area that I will focus my research.