Ritsumeikan University Researcher Database
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WATANABE Shuji
Department / Course
College of Image Arts and Sciences Department of Image Arts and Sciences
Title / Position
Professor
Academic conference presentation
1.
2024/02/25
The Design of Luck in Digital Games - Creating a Digital Game Using Dice as an Input Device - (Digital Games Research Association Japan 14th Annual Conference)
2.
2024/02/25
Player Motivation in High-Difficulty Games - Digital Game Research With Difficulty And Motivation As Variables - (Digital Games Research Association Japan 14th Annual Conference)
3.
2024/02/24
Research on Game Direction for Inducing Mastery of Controller Operation (Digital Games Research Association Japan 14th Annual Conference)
4.
2014/05/16
To immersive Design in digital games (京都府「はまるコンテンツ勉強会」)
5.
2014/05/18
To immersive Design in digital games (Reserch center for Contents industry)
6.
2015/01/23
The Artistry in design of Japanese Games and Animations (Dorkbot YEG Event)
7.
2015/02/27
Why Do People Play Games “Game Essence” from a Developer’s Perspective Book Lpunch (”Press Start” Japanese Gaming Conference)
8.
2015/05/21
Dramatic Difficulty The possibility of “The Artistry of The Difficulty” in Digital Games (国際日本ゲームカンファレンス)
9.
2015/05/22
“Game-Sketch” demo (国際日本ゲームカンファレンス)
10.
2015/07/04
Games and the degree of difficulty
11.
2016/02/27
The Mechanism for “Intrinsic Difficulty”
12.
2016/08/07
The Difficulty Engineering for Digital Game Studies (DIGRA J 2016 summer)
13.
2016/08/17
A Theory That Studies Diversity for Profit Called “Difficulty Engineering” and, “Intrinsic Difficulty” (Replaying Japan 2016)
14.
2017/04/10
Creating Exhibits and Games for Peace by Participants of a Workshop at a Peace Museum (INNP Belfast 2017)
15.
2017/08/21
Report on Game Design Work Shop Using “Difficulty Adjsutment Engineering” and Narrative Engineering (Replaying Japan 2017)